Hogwarts
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Official Manual

The Ultimate Wizard's Guide

Welcome to Hogwarts! This guide will teach you everything you need to know to become the most powerful wizard in the magical realm. Learn how to enroll, duel, hunt, craft, and more.

Chapter 1

Getting Started

Begin your journey by sorting into a house and obtaining your first wand. Follow these steps to kick off your magical adventure:

1. Enroll at Hogwarts

Use /enroll to register. Accept the Terms of Service, choose a starter wand (Mystic Oak, Dragon Heartstring, Phoenix Feather, or Unicorn Hair), pick a starter robe, and finally get sorted into your Hogwarts House.

2. Daily Rewards & Voting

Use /daily to claim daily rewards. This requires a Top.gg vote, which takes 10 seconds and instantly awards +5,000 Galleons, +100 Crystals, +50 XP, and unlocks all bot features for 12 hours.

3. View Your Profile

Use /profile to check your level, house, health, mana, equipped wand & robe, and currencies. Use /stats for a deeper breakdown of all your attributes.

Chapter 2

Economy & The Grind

Money makes the magical world go round. You'll need Galleons to buy ingredients and shop upgrades, and Crystals for premium items.

/work

Earn Galleons by starting a Ministry job or working shifts. Jobs unlock starting at Level 30 (e.g. Barmaid, Diagon Alley Shopkeeper, Potion Brewer, Auror Trainer).

Cooldowns: 30 mins to 3 hours

/hunt

Defeat monsters (from common wolves to legendary elder gods) to earn Crystals, XP, rare item drops, and mystery boxes.

Cooldown: 15 mins

Pro Tip: Premium wizards earn up to 1.5× more Galleons per shift with reduced cooldowns! You can also try /gamble, /dice, /slots, or team up for a crew robbery in /heist.

Chapter 3

Combat & Duels

Prove your worth in the Dueling Club. Combat is turn-based and relies on your equipped spells, stats, and a bit of RNG.

  • Challenge a Wizard (/duel player): Challenge another player to a 1v1 duel and bet up to 10,000 Crystals. Winner takes the bet, gains ELO rating, Crystals, XP, and Arcane Dust.
  • Practice (/duel bot): Practise against AI opponents. Select difficulty: easy, medium, hard, or legendary. Great for learning spells without risking ELO.
  • Ranked Arena (/arena): Enter ranked matchmaking. Fight for seasonal rankings and exclusive arena rewards. View ELO with /dueltop and stats with /duelstats.
  • Team Battles (/battle): Form a team and fight in coordinated 2v2 or 3v3 PvP team duels featuring fully rendered health and mana canvas bars.
Chapter 4

Boss Hunts

Take on mythical creatures and dark wizards to earn epic loot and massive XP.

/boss

Face off against high-HP boss encounters. Boss difficulties range from Easy to Legendary (1,300+ HP).

Solo Boss Battles

/teamboss

Assemble your friends using /teamboss or /raid to take down elite raid bosses together. Teammates add extra boss HP, but the rewards scale with the group.

Defeating powerful creatures is the primary way to obtain rare crafting materials (Dragon Scales, Phoenix Feathers), Wand Cores, and powerful gear.

Chapter 5

Spells, Crafting & Inventory

What is a wizard without their spells and tools?

  • Spellbook (/spellbook & /spell equip): Browse unlocked spells and equip up to 4 battle spells with status effects like stun, burn, shield, or heal.
  • Crafting & Research (/craft & /research): Discover blueprints and combine materials to craft elixirs, custom wands, and rare artifacts.
  • Character Growth (/train & /lesson): Attend classes for XP and train core stats (Intelligence, Wisdom, Dexterity, Constitution, Luck) to improve combat ratings.
  • Utility (/inventory, /market & /owl): Manage items in your vault, buy/sell on the player-to-player market, or send your owl to retrieve materials.
Chapter 6

Guilds & Factions

Team up with other players to form powerful Guilds with shared treasuries, upgrade trees, and faction capabilities.

  • Founding & Upgrades (/guild create): Establish your guild, level it up via /guild treasury contribute, and unlock passive XP/Galleon multipliers.
  • Guild Wars (/guild war declare): Declare war and fight GvG battles where members accumulate War IP by attacking and defending.
  • Minion Armies (/guild minion): Train and manage minions, sending them on campaign or skirmish missions to boost your guild's power.

Join the Community: Need a guild, allies, or trading partners? Join our Official Discord Server to connect with thousands of other wizards!